Wwise Demo Reel

I recently completed the Wwise Demo Reel course offered by School of Video Game Audio. I used Unity’s 3D Game Kit to demonstrate Wwise implementation and sound design for one of the levels. The video below showcases some of the sound design and implementation highlights.

Unreal/FMOD Demo

This video is a short walkthrough of one of Unreal's free games, demonstrating my audio implementation through FMOD.  All sound effects and scoring are my original work. 

 

Unity/Wwise Demo

This video is a short walkthrough of one of Unity's free games, Viking Village.  I used Wwise for the audio implementation and imported some assets from Unity's store.  All sound effects and scoring are my original work.  

Sound Replacement/Redesign Demo

This video showcases sound replacement work I did on various game clips for a school final project.  All sound effects and scoring are my original work.  I used a variety of personal sources--from my own voice to household appliances, as well as sample libraries and synthesizers to create the music and sounds.